Description
But fear not—you’re not alone
2 Blue-Teal dice with gold numbers
seeking justice and confronting betrayal in a deadly game of assassins
manipulate the flow of battle with Molly Farhill the Gnome Cleric
D&D 5E: The Lord of the Rings Roleplaying: Keepers of the Elven-rings Trains But fear not—you’re not aloneIn the waning days of the Third Age, three Elvish kingdoms persist in Middle earth. Through the influence of the Three Rings, they stand as a testament to a bygone era. Yet, not only the Elves recall this legacy. As Sauron amasses power for another assault on Middle earth, he plots a duplicitous revenge against those who once defeated him. Keepers of the Elven rings is a supplement for D&D 5E: The Lord of the Rings Roleplaying, the authoritative
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