Description
if at a Mars city
Each booster pack contains 10 cards and either 1 basic Energy or 1 VSTAR marker
Within In Too Deep
Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place)
ITP: Wall of Bone Challenger Decks if at a Mars cityDefender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Exchange/Return Notes
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