Description
Once at least twelve areas have scored the game ends
six Automa cards
everyone knows something about the stock market
(They can't be blocked as long as defending player controls a Mountain
Epoch: Early Inventors TCG_122770 Once at least twelve areasAward winning game author Martyn F takes you back to the start of civilization. You take on the role of a clan leader and explore the landscape, discover new tools and offer to holy places. All this to gather as much status as possible. Epoch: Early Inventors is very thematic and tries to stay as close to reality as possible. Before starting the game you build a landscape of hexagonal playing cards and holy places. On your turn, you can carry out 1
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