Description
Three factions—the Scottish
But what seemed like a great idea at first leads to a whole series of other questions that leave Mao at a loss and the two at a crossroads
He must do something
But it's not just about reaching your own goals—blocking your opponents and disrupting their plans is key to gaining the upper hand
Root: Playmat Marsh/Gorge Vault Comics Three factions—the ScottishThis is a double sided neoprene mat. The Homeland Expansion includes two new maps: The Gorge map has a wild geography, creating natural chokepoints and concentrating warfare in the central clearings, further emphasizing the importance of map position. The Marsh map can be changed in size during setup to suit your tastes. Play it with the standard 12 clearings, or make it larger to support games with 5+ players. This is an expansion. A copy of Root,
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